﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.LightmappingMode
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;

#nullable disable
namespace UnityEngine
{
  [Obsolete("LightmappingMode has been deprecated. Use LightmapBakeType instead (UnityUpgradable) -> LightmapBakeType", true)]
  public enum LightmappingMode
  {
    [Obsolete("LightmappingMode.Mixed has been deprecated. Use LightmapBakeType.Mixed instead (UnityUpgradable) -> LightmapBakeType.Mixed", true)] Mixed = 1,
    [Obsolete("LightmappingMode.Baked has been deprecated. Use LightmapBakeType.Baked instead (UnityUpgradable) -> LightmapBakeType.Baked", true)] Baked = 2,
    [Obsolete("LightmappingMode.Realtime has been deprecated. Use LightmapBakeType.Realtime instead (UnityUpgradable) -> LightmapBakeType.Realtime", true)] Realtime = 4,
  }
}
